IgroMir is first and biggest Russian computer and video games consumer exhibition. Key products of the event: computer games, console games, handheld consoles games, mobile games and all other electronic entertainment software and hardware, except for gambling. IgroMir 2014 featured all major international game publishers and developers participating in the show – Microsoft, Sony Computer Entertainment, Electronic Arts, Nintendo, Sega, Square Enix, Wargaming.Net and many others. Attendance in 2014 exceeded 157 000 people.
Steel Media launched its first full-on conference, Pocket Gamer Connects, in London at the start of 2014. It exceeded all our expectations, with over 700 top-tier attendees representing leading mobile game developers, publishers, and service companies from all corners of the world.
In June, we followed it up with PGC Helsinki, adding a Nordic twist to proceedings as we explored the past, present, and future of the Finnish games industry for the benefit of over 800 delegates. But we’re not stopping there…
In January 2015 we’re looking to go bigger and better still. We’re planning 5 tracks, with the core global game publishing and indie developer survival guides being joined by a dedicated monetisation and UA track, a celebration of the best of British, plus a ‘bonus level’ track bringing together other salient trends and looking ahead to new platforms.
Distinctive short-form lectures aimed at providing insight and inspiration, honest panel sessions offering frank opinion and advice, and intensive networking will remain key ingredients in the PG Connects recipe.
There’ll also be the Very Big Indie Pitch and I Love Indie Showcase area giving developers a chance to get discovered, a PocketGamer.biz Careers Centre, a networking meeting system and advanced business match-making service, plus an amazing party.
In addition to all the invaluable connections as well as insight into new markets and promotional strategies, we’ll also be providing all delegates with a PG.biz mobile industry trends report (worth more than the basic ticket price).
WN Mobile Games Conference is an international mobile game development and marketing conference. The WN conferences attract influential professionals and developers in the mobile game industry and take place twice a year in St. Petersburg (in February as the Winter Nights and in June as the White Nights).Two sets of lectures and panel discussions will be running in parallel in the late afternoon.
Industry-leading companies like King, Warner Bros., Supercell, Rovio, Wooga, Chillingo, Facebook, Big Fish, DeNA, Google, Microsoft, G5, Mail.Ru and many others have already attended.The agenda includes three atmospheric networking parties: The welcome pre-party on the day preceding the event, an all night party after the first day and business mingle that concludes the second day.
Participants will be able to schedule meetings in a business lounge zone or with sponsors at their booths.
Develop is the essential resource for anyone making games, read by over 300,000 monthly readers online and thousands of games development professionals in print. Its mix of news and analysis on cutting-edge trends plus contributions from developers worldwide has a unique voice you won’t find anywhere else in the industry. Develop is the only European-based website and magazine totally focused on the games development sector. It benefits from being able to drill down into technical subjects and agenda-setting issues, whilst offering valuable tips and information to its readers.
The Digital Dragons is one of the Europe’s largest business events, addressed to the representatives of the digital entertainment sector. Digital Dragons is a regular gathering of European and World games producers and publishers in Kraków. The main organiser is the Kraków Technology Park (KTP).
In cooperation with sector’s publishers, game development world, and academia, the KTP decided to launch an event that is unprecedented in Europe.
NextCastle Party is a games festival combining a set of various activities: you can participate in contests for game developers, take part in competitions between players, watch a retro exhibition with all exhibits allowed for use, or visit an expo of self-made games and play them, and, of course, you can attend lectures that unveil the secrets of game development.
CEGConf ia a two-day international developers conference highlights successful Central European game developers and their games. The conference actively supports exchange of ideas across national borders in the Central European region (Austria, Croatia, Czech Republic, Germany, Hungary, Italy, Liechtenstein, Poland, Slovenia, Slovakia, Switzerland) and brings together its games industry key players.
Get IT! is a large-scale conference for game development specialists. This key event for more than five hundred game developers will be held by the international company iLogos. Get IT! aims to integrate the community of Ukrainian game developers and serve as a networking platform for Eastern European development companies, indie and service providers. The theme of the fifth conference is “The Game: From Idea to Player’s Heart” and it will be hosted in Odessa on August 15.
The Mobile Monetization Summit is a special edition of the Israel Mobile Summit focusing on how developers can monetize their apps. It is a full day event with a big exhibition, 3 tracks of content and is as big as the Israel Mobile Summit, which was attended by over 2,000 of the best and brightest mobile minds!
Celebrating its 5th year, the summit is the biggest mobile/games/adtech event in Israel. It features keynotes from top speakers, panels about the hot mobile topics, a startup arena and contest of the hottest Israeli mobile startups and lots of networking!
Indie Arena is a community for independent game developers from the German-speaking countries, i.e. Germany, Austria and Switzerland (DACH).
The Indie Arena was founded by Jana Reinhardt (Ratking Entertainment) and Martin Nerurkar (Sharkbomb Studios). n mid-2013 the website and the forum were born and are serving as a beacon for German-speaking indie developers to gather around ever since.