RU | EN
Flash GAMM!

Program

Flash GAMM is the conference, where you can not only listen for fascinating reports and learn something new about flash games industry, but also closely communicate with colleques and get on track with future partners.

Two conference’s workshops will be proceeding simultaneously in two conference halls. There will be represented 9 report, 2 round tables and presentations. Also there will be provided convenient terms for the intercourse and negotiations during the whole conference. Thus, Flash GAMM is expected to be extremely interactive and interesting.


Reports

“Tanks-online” — browser based multiplayer 3d action game.”

Topic:
Most significant the flash 3D game project “Tanks”. History of creation, experience, interesting facts and how did we get to such a life. 

Speaker:
Anton Volkov — one of the front line man within Russian internet. The father of the Alternativa3D flash engine.

Download presentation

“How to fairly save money when developing flash games”

Topic:
The optimization of expenses during flash game development. Stereotypes, toolkit, practice, comparative analysis.

Speaker:
Semyon «7a» Frish — co-founder of nucleart.net studio. One of the pioneer flash developers in Ukraine. Familiar with flash technology since Flash Player 4.0

Download presentation

“The Way if Indie v2.0″

Topic:
From creation to promotion with advertising networks and how to find sponsors.
Game monetization, Games and franchises by your own hands.

Speaker:
Vadim “Badim” Starygin — independent flash game developer from Kaliningrad. Vadim has huge experience with creation and selling of the flash games.

Download presentation

“2D vs 2D: graphic capabilities of flash games”

Topic:
Opportunity of flash games monetization had lead to the increase of online game production. However the game authors often niglect the games visualization. Lot of games have pure visualization. This fact is making lower all incomes from the game and game’s attraction.
The report is about the use of graphic styles for the games visualzation. Also it contains reviews, comparisons and analysis of game graphics.

Presenter:
Oleg “Animefish” Akimov is game artist and animator. Has wide experience in creation of graphics and animation for flash games. Works at a freelance.

Download presentation

“Gamedesign of flash-game”

Topic:
Evolution of knowledge about games available at Browser Window.

Presenter:
Leonid Serdcev, also known as Leo, for the last five years has been working for the companies, now members of Astrum Online Entertainment Holding. Not long time ago has changed an convenient armchair of project manager to the opportunity of sleep till noon and of work at night.

Download presentation

“Successful startup (Tips & tricks)”

Topic:
How to turn flash game development to big business? Perhaps, there is no any developer who wasn’t wondering this.
In his report speaker will share his experience of putting brands to the market on the basis of “Absolutist” and “Wellgames” creation.

Presenter:
Vitaliy “well” Khit is one of cofounders of “Absolutist” company, for ten years has been earning money as the developer of casual games.

Download presentation

“Creation of the engine for real-time mmo game”

Topic:
Analisys of challenge, comparison with games of other types, issues of Flash platform and possible ways of their solution shown
by an example of the game Kingdom.

Presenter:
Michail “Nox Noctis” Antipin is the leading flash developer of SKAZKA company.

Download presentation

“Interface in the real-time game.”

Topic:
Issues of the designing and interface implementing in the real-time mmo game. The practice of their solution shown by an example of the game Kingdom.

Presenter:
Alexey “Vooparker” Anikutin is flash developer of SKAZKA company.

Download presentation

” The use of Microsoft Silverlight technology in casual games”

Topic:
The report will review the Microsoft Silverlight technology and exemplify games developed with the use of Silverlight. The speaker will demonstrate tools for the development of Silverlight applications (Expression Studio + Visual Studio 2008). And finally, the report will consider the BizSpark program whithin which everyone can receive all Microsoft software for computer games development free of charge. All intending participants will have an opportunity to register in this program.

Presenter:
Eugeniy Marchenkov is the expert in the area of software development and of strategic technologies of Microsoft company. Closely communicates with professional developers. Took part in large international projects. Now is engaged in the development of computer games for playstation, personal computers and web-enviroment.

“The most important art for us is online gamedevelopment.”

Topic:
Why do online games pretend to be the killers of present-day economy? What will they transform to in ten years? The philosophic report about current trends in game industry based on actual facts.

Presenter:
Artemiy Malkov is one of the Flash platform experts, manager of RAFPUG, considerably famous scientist, economist and mathematician.

Round table: “Flash games portals: the versions of the future.”

Description:
Flash games are tightly connected with flas portals. Portals carry our games to the mass audience. It is they who are paying us for our games. Sometimes portals bargain on the games, but they are those who determine the flash games of the future. Last year Flash portals had been significantly changing. Very soon these changes are going to touch us.

We are gathering the representatives of portals, publishers and investors over the round table and inviting all developers to discuss the variants of the flash games portals’ future.

Our experts:
Ruslan Shelekhov — the Director of entertainment division of Parta Group private investment company, for last 10 years has been involved in game industry.
Alexander Zezyulin — the Vice-president of product management department at Enternetical IT Group, previously manager of Yandex Games portal.
Artem Chukanov — the Director of Rambler Games portal.
Ilya Kurylev - the Gamedesigner, the Creative Director of starquake.ru, the chair of the meeting.

Round table: “the present and the future of flash games market”

Description:
1. Where do money appear from at this market?
The sellers of the games, the ways of sellers’ revenue, the sellers’ offers to the developers as exemplified by markets of small flash games and large flash projects.

2. How can projects be sold?
What is better for developers to earn money, what schemes of the sales are the most successful, the advertisement in the games, should the own portal be organized for the sales, how much expensive are complicated flash applications in comparison with simpe ones.

3. What games does the market need?
The audience of the games, preferences and dislikes of the clients, the aspects that draw attention of the audience, new gameplays, clone wars, need for 3D.

4. What is needed to be done so that the game becomes successful?
Compulsory conditions, peculiarities, need for real-time regime in games for browsers, screen resolution in games.

5. What are the perspectives of the games market?
The perspectives for the next year under conditions of the crisis, medium-term perspectives, long-term perspectives.

Our experts:
Vadim Starygin — an independent flash games developer from Kaliningrad, has rich experience in game development and game salling.
Anton Volkov — one of Flash pioneers in the ru-net. The father of Alternativa3D engine based on Flash.
Vitaliy Khit — the cofounder of Absolutist company, ten years has been earning for a live by the development of casual games.

Hall Galaxy 1-2

10:00 – 11:00 Registration.
11:00 — 11:20 Opening speach.
11:20 —12:00 “Gamedesign of flash-game”
Leonid Serdcev
12:00 — 12:10 Break
12:10 — 12:50 “Interface in the real-time game.”
Alexey “Vooparker” Anikutin
12:50 —13:00 Break
13:00 —13:40 “Successful startup (Tips & tricks)”
Vitaliy “well” Khit
13:40 —15:00 Lunch
15:00 — 15:40 “Tanks-online” — browser based multiplayer 3d action game.”
Anton Volkov
15:40 —15:50 Break
15:50 — 16:30 “Creation of the engine for real-time mmo game”
Michail “Nox Noctis” Antipin
16:30 — 16:40 Break
16:40 —17:40 Round table: “Flash games portals: the versions of the future.”

Hall Galaxy 3-4

10:00 – 11:00 Registration.
11:00 — 11:20 Opening speach.
11:20 —12:00 “The most important art for us is online gamedevelopment.”
Artemy Malkov
12:00 — 12:10 Break
12:10 — 12:50 “The Way of Indie v2.0″
Vadim “Badim” Starygin
12:50 —13:00 Break
13:00 —13:40 “The use of Microsoft Silverlight technology in casual games”
Eugeniy Marchenkov
13:40 —15:00 Lunch
15:00 — 15:40 “2D vs 2D: graphic capabilities of flash game”
Oleg “Animefish” Akimov
15:40 —15:50 Break
15:50 — 16:30 “How to fairly save money when developing flash games”
Semyon «7a» Frish
16:30 — 16:40 Break
16:40 —17:40 Mini-presentation: “Onlinegamestars - The new source of revenue”
Круглый стол: “The present and the future of flash games market”

Sponsors

Main Sponsor

Platinum

Gold

Bronze

Media Sponsors

Social

contacts