Final information for participants


DevGAMM – the most productive event in game industry!

 
Daniel Rosenfeld
Linnea DICE
Grzegorz
Beatbuddy

 


Speakers


Mike Rose, tinyBuild Alexey Atomsky, Zeptolab Rami Ismail, Vlambeer Sergey Galyonkin, Independent Expert

Alexander Vashchenko, Game Insight Igor Pashchenko, Facebook Agostino Simonetta, Microsoft (ID@Xbox) Andy Touch, Unity
Anwar Dalati, InnoGames Mike Swanson, Bigpoint Leonid Sirotin, Independent Expert Viacheslav Nikulin, Nekki


Why DevGAMM is the most productive event?

Lerika Mallayeva, the conference’s founder, established this event as an indie developer after realizing that most of the major gaming conferences are either extremely expensive, or completely useless.
 
How can you reach out to publishers/developers? How can you have the game tested? How can you find the staff, partners, opinion allies? DevGAMM will give you all the answers.
 
The advantages of DevGAMM are quality content about game development, low entry threshold for beginner developers and a series of activities meant for productive pastime:

 
 

Attend lectures, blitz-sessions, discussion panels and workshops.

Submit your game to the
DevGAMM Awards.

Present your game to publishers
or find interesting titles.

Make appointments with our sponsors и business participants

Find out the pros and cons of games from industry experts

Add your vacancy / Find a Job

Showcase your game to all conference participants

Continue networking during the after-party

 

Register now

 


The Movie Premiere @ DevGAMM


 
GameLoading @ DevGAMM
 

#DevGAMM


Tweet your messages about the conference with the hashtag #DevGAMM. It’s a splendid opportunity to inform everyone that you are coming to the event. You can also make an appointment through Twitter.