Game Lynch

Game-lynch is a special format of the event when game development experts will speak about highs and lows of the presented games.

  • They will discuss the drawbacks in game design , visuals, usability, etc.
  • The game may be of any genre and stage of development and is admitted for the game contest automatically.
  • The number of the games to be discussed is limited to 5.
  • All the submitted games are displayed on the DevGAMM Awards page and marked as Game Lynch Candidates
  • The games approved for the lynch will be named a week before the conference.

If you are not afraid of a public lynch of your game, send your applications.

The companies which have been our game lynch experts:

Dev Gamm Game Lynch experts


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Alex Nichiporchik Alex Nichiporchik

Alex Nichiporchik is now a director of tinyBuild GAMES, worked as Innovation Projects Leader at Spil Games for the previous 4 years. He spends his work and leisure time playing games. Since 2010, hes been moderating and organizing the Game Lynch.

Rami Ismail Rami Ismail

Rami Ismail is the Business & Development Guy at Vlambeer, a Dutch independent game studio known best for Nuclear Throne, Ridiculous Fishing, Super Crate Box, LUFTRAUSERS, GUN GODZ, Serious Sam: The Random Encounter & Radical Fishing. His game Ridiculous Fishing became “iPhone Game of the Year” by Apple Choice in 2013.

Sergey Galyonkin Sergey Galyonkin

Sergey Galyonkin is currently working in, doing some secret stuff. He worked as Marketing Director at Nival and 1C-Softclub Ukraine, Director of Business Development (and before that Director of Retail Department) at Softprom. Before that he was working as an editor-in-chief of Gameplay magazine, deputy editor-in-chief of PC for Home, co-owned, was vice-president of Newtech educational center.

Mike Rose Mike Rose

Mike Rose is Talent Scout in tinyBuild GAMES. Before he had been writing about video games for Gamasutra, and more. He’s also the author of the book 250 Indie Games You Must Play.

Wolf Lang Wolf Lang

Wolf Lang has been a German for 29 years now and considers himself an Indie-Developer. After receiving a diploma in design, being an ambulance car driver and a construction site worker, Wolf co-founded the university start-up THREAKS in 2009. Apart from being Co-CEO of the company, Wolf is responsible for the marketing, business development and cooking at THREAKS. Furthermore Wolf loves to Network! You will find him pretty much at any major game event around the world. Next Stop GDC 2015 SF!

Videos of previous lynches:

Apply game for lynch

Please, fill the form to send your game to game lynch and don’t forget to check the box: