The issue of finding professional and skilled employees will always be of great current interest. The second day of the conference will allow all specialists to share their experience and get some relevant information from the industry front-runners. The HR Track was organized by our trusted adviser Tanja Evdokimentko, founder of VALUES VALUE. You will get a full information concerning recruitment process in the gaming industry and its features, you will learn how to headhunt a highly-qualified stuff.
Discussion Panel: Talent deficiency
When&Where: Orange Hall, May 18, 4:00-5:00 pm
Participants of this panel: Tanja Evdokimenko, Founder, VALUES VALUE, Sergey Brui, Co-Founder & Managing Director, Vizor Games, Max Donskikh, President, Game Insight, Philipp Gladkov, CEO, Pixonic, Alexey Uslavtsev, Minsk Studio Manager, Gameloft, Konstantin Mitrofanov, Studio Director, Rocket Jump are going to discuss the problem of employees’ shortage and ways to solve it. How are things on the labor market and how to develop this market? How do companies attract and retain employees? Who is the most difficult to find, and which skills are in plenty? Relocation or opening of new studios?
HR and recruiting specialists profile in GameDev
When & Where: Green Hall, May 19, 11:30 am
Tanja Evdokimenko, Founder, VALUES VALUE, has launched a poll to gather data about who HR and recruiters really are and she will tell all about it at her session using actual numbers.
Recruitment. Work with customer like a staffing agency
When&Where: Green Hall, May 19, 12:00 pm
Head of Gamedev Practice at Spice Recruitment – Sergey Volkov, is going to share 6 years of experience in closing any vacancies in gamedev both in Russia and abroad (from Germany to China). He will tell how to properly build the recruiting processes and the personal brand of the recruiter within the company, in order to achieve both maximum efficiency for the company and maximum interest in the work for the recruiter.
Recruitment processes within the company
When&Where: Green Hall, May 19, 12:30 pm
During this session, Galina Tokareva, Global HR Manager at Appodeal will unveil a secret of what actually happens to your resume, after you press the “Send” button. She will show you the internal recruiting kitchen in large gaming and IT companies: how job offers are planned and how long they “live”, how candidates are being selected, before appointing for an interview, and what actually happens during the interview.
ZeptoLab Game Designer Hunt
When&Where: Green Hall, May 19, 1:00 pm
Game Designers are key to creating unforgettable player experiences worth millions. But what are the best ways of recruiting them? Evgenia Semenova, HR specialist at ZeptoLab, will share some of ZeptoLab’s recruiting secrets, global recruitment trends and best practices. She is going to showcase ZeptoLab’s Game Designer Challenge, winner of the Best Global nomination at the Headhunter HR Brand 2016 Awards.
Talent has no age: How to keep your company one step ahead by growing others
When&Where: Green Hall, May 19, 1:30 pm
At this session, Jane Gonchar, Project Coordinator at Ubisoft, is going to share the story of company development, she will tell you about the Ubisoft’s program that is focused on development of talented young programmers without work experience. By overcoming difficulties and sometimes snatching the stars from the sky, this internship has become a diversified tool of company development.
Welcome Book: let’s be engaged
When&Where: Green Hall, May 19, 4:00 pm
Olga Abashova, HR Director at G5 Entertainment AB, is going to provide you a few principles of Welcome Book creation and she will also tell you what’s the main goal of Welcome book in the field of a new employee adaptation.
Money and glory. A deep dive into salaries in GameDev
When&Where: Green Hall, May 19, 4:30 pm
This talk, provided by Tanja Evdokimenko, Founder of VALUES VALUE will give insight on the main sources of information with a brief analysis. She is going to show you the results of a big salary poll of gaming industry that was taken in Spring, 2017, you will also learn some useful data about different approaches to reviewing a fee, bonuses, level of specialists involvement and intention to change a job.
How I met diversity and liked it
When&Where: Green Hall, May 19, 5:00 pm
What’s your take on diversity and inclusion in games industry? There are mixed opinions on what is good and bad. Evangelist of King company – Oleg Pridiuk, is going to share his conclusions that are based on his year of working at King and global travels.
Developing Employer Brand
When&Where: Green Hall, May 19, 5:30 pm
Anastasia Baryshnikova, Talent Manager at Riot Games, is going to shed light on how to become the employer of choice to a desired target group, one which a company needs and wants to recruit and retain. She will share the Riot Games’s experience.
Don’t miss out this awesome track. Come to DevGAMM conference in Moscow and learn how to gather a highly-qualified team!
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