Chris Taylor: Total Annihilation – 20 years later

Chris Taylor: Total Annihilation – 20 years later

[vc_row type=”in_container” scene_position=”center” text_color=”dark” text_align=”left” overlay_strength=”0.3″][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ width=”1/1″][vc_column_text]If you’re familiar with gaming industry, all leading studios and all its news, then you will undoubtedly recognize our next speaker, who is one of PC gaming’s well-known game designers 🙂

You’ll be really surprised to know that our next awesome speaker is Chris Taylor with talk ‘Total Annihilation – 20 years later’. Total Annihilation is referencing to real-time strategy video game created by Cavedog Entertainment.

During this session Chris will go back in time to talk about the development of Total Annihilation and the decisions he made to give the game a long life. This talk will also touch upon the information about the current state of RTS gaming.

Chris Taylor is an industry veteran who has been developing games for almost 30 years. He worked on a great number of PC games including Total Annihilation, Dungeon Siege and Supreme Commander. Chris was a general manager at Wargaming Seattle. Recently, he has announced that he wants to start his own indie studio.

Join us at DevGAMM Moscow 2017 and dive into the session from industry veteran – Chris Taylor!

Buy tickets now:

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