Hitman – the first episodic AAA game and its technical features on Azure

Hitman – the first episodic AAA game and its technical features on Azure

[vc_row type=”in_container” scene_position=”center” text_color=”dark” text_align=”left” overlay_strength=”0.3″][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ width=”1/1″][vc_column_text]Have you ever thought about revenge? What do you prefer – kitchen knife or silverballers? Yes, you may think ‘what’s the point?’ Ok, we can unearth the mystery. We have a new speaker in our lineup that will take you away to a new dangerous world of contract murder 🙂

Please, welcome Christian Corsano and his talk ‘Hitman – the first episodic AAA game and Azure’. Hitman is an episodic stealth video game which was developed by Io-Interactive. It is about Agent 47, assassin, who kills contracted targets.

This talk will give insights into building a game that will evolve over time and will have features that can be accessible if you are connected to the cloud. This session will show how to build a game on Azure cloud platform.

[/vc_column_text][/vc_column][/vc_row][vc_row type=”in_container” scene_position=”center” text_color=”dark” text_align=”left” overlay_strength=”0.3″][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ width=”1/1″][image_with_animation image_url=”8280″ alignment=”center” animation=”Fade In”][/vc_column][/vc_row][vc_row type=”in_container” scene_position=”center” text_color=”dark” text_align=”left” overlay_strength=”0.3″][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ width=”1/1″][vc_column_text]Christian Corsano is currently the lead online programmer on Hitman at Io-Interactive. His responsibility is to build, evolve and maintain, with his team, the cloud platform powering the game.

Don’t miss out this session, come to DevGAMM Moscow 2017 and catch up how to create a progressive game, be a part of the history the world’s greatest assassin! Grab your tickets![/vc_column_text][/vc_column][/vc_row][vc_row type=”in_container” scene_position=”center” text_color=”dark” text_align=”left” overlay_strength=”0.3″][vc_column column_padding=”no-extra-padding” column_padding_position=”all” background_color_opacity=”1″ background_hover_color_opacity=”1″ width=”1/1″][vc_column_text]

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