New discussion panel: Anti-Lynch

By September 16, 2016Blog
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DevGAMM is known for Game Lynch, which has turned into an amazing show but kind of lost its constructive nature along the way.

So one small group of enthusiasts decided to do better, break the system developed by Alex Nichiporchik, exclude alcohol, and bring value to developers. This is how Anti-Lynch was created.

 Serge Himmelreich

Serge Himmelreich

Producer and Founder of ORC WORK

Discussion Panel organized with the support of GDCuffs collective blog will feature a detailed analysis of game design mistakes in 3 games. Seven experts will take every game to pieces to provide advice for improvements.

The panel is hosted by Serge Himmelreich, the Producer and Founder of ORC WORK company. Each game will be reviewed by pair of experts who will assume the roles of bad cops.

All games will be selected from GAMM:Play submissions. Send your game now to get extra possibility to be upgraded by game design gurus.

If your game is chosen for Anti-Lynch, you have nothing to be afraid of: you won’t need to drink on stage or participate in lightsaber fight. Instead, each developer is up for a good surprise at the end 😉

Here is a list of Anti-Lynch participants:

Vladimir Kovtun

Vladimir Kovtun

Lead Game Designer, Alawar

Nick Filatov

Nick Filatov

Game Designer, Cloud Castle

Yaroslav Kravtsov

Yaroslav Kravtsov

Producer, Rising Wave

Sviatoslav Torik

Sviatoslav Torik

Product Vision Expert, Wargaming.net

Alexandr Pashin

Alexandr Pashin

Senior Game Designer, Silly Penguin

Ilya Ostashko

Ilya Ostashko

Senior Game Designer, AlternativaPlatform

Come to the panel on November 10, at 5 pm, Red Hall.  And make sure to check our video announcement on GDCuffs.

  • TesloStep

    Just one question: Is it possible to participate in both lynch and anti-lynch?