DevGAMM Awards
Prestigious game competition within DevGAMM conference. All judges are the gaming industry professionals. The event is held twice a year.
Subscribe to stay on top of deadlines!
NOMINATIONS & AWARDS SPONSORS
The prize fund is $10,000 and will be distributed among the winners of all categories. If you want to support developers and increase the prize fund, email us!
Become a sponsor of the most prestigious gaming award in CIS! All prize money will be divided between developers. Your company will gain visibility during the whole promo process of DevGAMM Awards: website, social media, marketing materials, livestream with over 80 000 viewers!
If you would like to become a nomination sponsor, please contact us at contact@devgamm.com
There are 9 nominations at DevGAMM Awards. You can choose minimum 1 nomination to submit a game. See below the rules for game submissions and participation at DevGAMM Awards.
Grand Prize
the main award
$2,000
Nominees
Cloudpunk Developed by ION LANDS 🇩🇪
Crown Trick Developed by NExT Studios 🇨🇳
Lost Words: Beyond the Page Developed by Sketchbook Games 🇬🇧
Nikoderiko: The Magical World Developed by VEA Games 🇷🇺
Operencia: The Stolen Sun Developed by Zen Studios 🇭🇺
Excellence in Game Design
evaluated by game designers
$1,000
Nominees
Crown Trick Developed by NExT Studios 🇨🇳
EVERSPACE 2 Developed by ROCKFISH Games 🇩🇪
Lost Words: Beyond the Page Developed by Sketchbook Games 🇬🇧
Rain on Your Parade Developed by Unbound Creations 🇺🇸
You Suck at Parking Developed by Happy Volcano 🇧🇪
Excellence in Visual Art
evaluated by artists
$1,000
Nominees
Cloudpunk Developed by ION LANDS 🇩🇪
Nikoderiko: The Magical World Developed by VEA Games 🇷🇺
Sayri: The Beginning Developed by Vidloonnya Reborn 🇺🇦
Shadow Fight Arena Developed by Nekki 🇨🇾
Weaving Tides Developed by Follow the 🇦🇹
Excellence in Audio
evaluated by sound designers
$1,000
Nominees
Cloudpunk Developed by ION LANDS 🇩🇪
Lost Words: Beyond the Page Developed by Sketchbook Games 🇬🇧
Oa: Beyond the Maze Developed by Palaputra 🇷🇺
Sayri: The Beginning Developed by Vidloonnya Reborn 🇺🇦
The Flower Collectors Developed by Mi’pu’mi Games 🇦🇹
Excellence in Narrative
evaluated by narrative designers
$1,000
Nominees
Cloudpunk Developed by ION LANDS 🇩🇪
Gamedec Developed by Anshar Studios 🇵🇱
Lost Words: Beyond the Page Developed by Sketchbook Games 🇬🇧
Operencia: The Stolen Sun Developed by Zen Studios 🇭🇺
The Flower Collectors Developed by Mi’pu’mi Games 🇦🇹
Best Indie Game
nomination for indie-games
$2,000
Nominees
Cloudpunk Developed by ION LANDS 🇩🇪
Despot’s Game Developed by Konfa Games 🇷🇺
Gamedec Developed by Anshar Studios 🇵🇱
Rain on Your Parade Developed by Unbound Creations 🇺🇸
You Suck at Parking Developed by Happy Volcano 🇧🇪
Best Desktop Game
desktop, and online games
$1,000
Nominees
Crown Trick Developed by NExT Studios 🇨🇳
EVERSPACE 2 Developed by ROCKFISH Games 🇩🇪
Lost Words: Beyond the Page Developed by Sketchbook Games 🇬🇧
Nikoderiko: The Magical World Developed by VEA Games 🇷🇺
Voidtrain Developed by Nearga 🇷🇺
Best Mobile Game
games for mobile devices
$1,000
Nominees
Eventyr Developed by Kelevra Games 🇷🇺
Kids vs Zombies Developed by Donut Lab, Inc. 🇺🇸
My Diggy Dog 2 Developed by King Bird Games 🇷🇺
RACE: Rocket Arena Car Extreme Developed by SMOKOKO LTD 🇧🇬
Shadow Fight Arena Developed by Nekki 🇨🇾
*Due to insufficient number of applications for the Best Hyper Casual Game, we cancel this nomination.
How to take part?
- Buy ticket for DevGAMM (BUSINESS or
- Read our checklist first on game submissions
- Submit your game no later than October 20 using your ticket number
- Your game will be reviewed by our judges
- Nominees will be announced a week before DevGAMM
- Visit DevGAMM Awards ceremony on November 20
Gain recognition, win money prizes!
- Submissions are free, but you must have a ticket to the conference
(1 game = 1 ticket) - All the games (regardless of a studio size) are evaluated on a common basis
- You can change your submission before the game submissions deadline
Game release (see the description below) – Game was released no later than a year ago (not earlier than October 20, 2019)
Team size – Any
Having publisher or investor – Is allowed
Game is a sequel – Is allowed
Platforms
– Desktop (Windows\Mac)
– Mobile (iOS, Android)
– Desktop VR
– Mobile VR
Having playable build
– Link to website/page if it is an online game
– Link to build (only Dropbox or Google Drive)
– Steam codes if it is a paid game on Steam
– AppStore/Google Play (TestFlight or redeem codes if it is a paid game)
– Games without build will not be accepted!
Stages – Alpha version and higher, prototypes are not accepted
- If a game has won Grand Prize or Best Indie Game nomination, it can’t be submitted repeatedly.
- If a game in development has won any other nomination, you may submit it repeatedly only for the nominations it hasn’t won before.
- If a game has spent a long time in development and failed to win any nomination, we recommend that you only submit it for Awards after a major rework and once a year at most.
BEST INDIE GAME NOMINATION REQUIREMENTS
The additional condition of Best Indie Game nomination is that you must own 100% of your IP and you should have an “indie spirit”. The organizers reserve the right to remove a game without any explanation.
HOW TO CONSIDER "THE GAME WAS RELEASED" CONDITION
Apart from official game release, released games are games that use monetization.
Examples:
- Game sale in Early Access on Steam
- Collecting donations on Patreon
- Sale of in-game items
- Monetization through advertising
- Gamejolt, itch.io and other resources if there’s monetization (if there’s no monetization than it’s allowed)
- Soft Launch on mobile devices in one of the regions with any ways of monetization
- Sale of game access on your website including closed or open beta-test
If a game is available on its website or services as itch.io without ways of monetization than we do not consider it as a release.
We remind you that for the submission, the game should be in the release for no more than a year (release no earlier than 20.10.2019).
HOW TO BECOME A JUDGE
Each DevGAMM Awards we invite game industry professionals to participate in the evaluation of projects through our automated judging system. For instance, artists, game designers, narrative designers, programmers, producers, testers, publishers, journalists, CEOs of gaming companies and so on.
Requirements for judges:
- Judge should have minimum 3 years of work experience in the gaming industry
- Judge shouldn’t be involved in any of the projects that are submitted to DevGAMM Awards
- Judge is obliged to evaluate minimum 20 games or more (optional)
- Time for evaluation is 2 weeks (October 20 – November 10)
- We do not publish the names of judges to avoid pressure on them, but we don’t prohibit them to talk about it publicly
Judging is a voluntary action of the gaming industry representatives who really cares what kind of games should win recognition.
Moreover, it is a nice opportunity for publishers to review projects prior to the conference!
WANT TO SPONSOR A NOMINATION?
You can become a sponsor of the most prestigious award in the gaming industry of the CIS! The winning developers will share the prize money fund.Your brand will get lots of attention on our website, social networks, through the marketing campaign, and during the live broadcast with more than 80,000 viewers!
Sounds interesting? Contact us via contact@devgamm.com
If you would like to become a nomination sponsor, please contact us at contact@devgamm.com
DEVGAMM AWARDS JUDGES
Slava Lukyanenka
Producer, CD Projekt RED
Vladimir Piskunov
CEO/CTO of Bitbox Ltd.
Svyatoslav Torick
Product Vision Expert, Wargaming R&D
Vera Velichko
CEO, Owl Studio
Oleg Pridiuk
Developer Relations
Stephen Lee
Head of Business Development, DECA Games
Alena Ponomarenko
Game Engine Programmer, W4 Game Creation Kit
Philipp Döschl
Co-Founder / Executive Producer, FDG Entertainment
Aleksandr Kutehov
Producer, BUKA ENTERTAINMENT
Steve Thornton
Lead Games Designer
Marina Goncharova
Developer Relations Account Manager, Gaming CIS at Nvidia
Anna Grugiryeva
Publishing & Investment Director, SUPER.COM
Anlu Liu
Content Manager,
Kowloon Nights
Aleksei Semenchenko
Licnesing Manager,
Strikerz Inc.
Alexandr Zabezhinskii
Producer,
Belka Games
Olga Makushenko
Managing Director \ PC & Console Games, 101XP
Sergey Savoskin
Unity developer, Game Insight
Konstantin Havrysh
Project Manager,
Stark Games
Gediminas Tarasevicius
Director, Lithuanian Game Developers Association
Eugen Dubovik
Lead Developer, Little Universe
Christopher Wulf
Publishing Director,
Those Awesome Guys
Alex Kutehov
Producer,
BUKA Entertainment
Vitaliy Onishenko
Founder,
Playfo
Mark Barney
Vice-President for Operations, Firefly Studios
Andrey Oleynikov
Unity Tech Lead,
CrazyPanda
Patryk Jan Hamerlak
Head of Publishing,
Vivid Games
Kish Hirani
CTO \ Diversity & Inclusion Advocate, Terra Virtua
Yuriy Krasilnikov
VP, Business Development,
Belka Games
Pavel Livshits
Gaming Business Development / Growth, AppsFlyer
Evgeniy Ovchinnikov
Head of production, Uni-Bit Studio
Leszek Szczepański
Senior Gameplay Programmer, Guerrilla Games
Ressa Schwarzwald
Audio Producer, TinyBuild
Mahesh Athirala
Game Designer/Co-founder, Street Lamp Games
Alexey Koptsev
CEO, CYBERIA
Sergey Belyaev
Vincent Gallopain
XOGO Consulting, Owner
Irina Pulatava
Business Development Manager, CreaGames Ltd
Dmitry Kuratnik
Game Producer, Gismart
Elena Lobova
Founder, ACHIEVERS HUB
Sergey Komar
Publishing Manager, Homa Games
Gleb Platonov
CEO, OUTLOU:D
Max Tishakov
Level Designer, People Can Fly
Serge Himmelreich,
Founder, INDIKATOR
Kirill Zolovkin
Lead Game Designer, OctoBox Interactive
Elena Bugakova
Producer, Appquantum
Akeem Denisov
CEO at Orc Work Games, Inc.
Alexander Ahura
Composer \ Sound Designer, Indie
Albert Kafizov
Art Director at Bread Games
Oleg Sergeev
Game designer, Do My Best
Illia Kravchenko
Consulting Producer, Freelancer
Kirill Mukhin
CEO, Pingle Studio
Dmitry Nosov
Game Analyst, Innova
Anton Horbatov
Business development at GTP Media
Igor Arterchuk
Сreative director, tinyBuild Riga
Aleksandr Nikolaev
CEO at DevTribe
Artyom Volkov
Senior Game Designer, Ciliz
Vladimir Kovtun
Producer, Ciliz
Victoria Beliaeva
Senior Business Development Manager, AppQuantum
Dmitri Isaenkov
Co-founder, Moonlight Mouse
Jason Tzaidas
Senior Gameplay Programmer, Splash Damage