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Maria Chyrvonaya

Schedule for DevGAMM Minsk 2016 is Revealed

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We took your feedback into consideration and tried to include as many of this year’s burning topics as we could.

This turned into 5 parallel streams of sessions, workshops and panel discussions. The keynote presentations are:

  • Piotr Iwanicki will talk about SUPERHOT and how being different can be rewarded
  • Jakub Dvorsky is going to take you on the 5-year journey of Samorost 3 development
  • Marta Dettlaff & Kacper Niepokólczycki will dwell upon art teams collaboration on big projects like The Witcher 3
  • Imre Jele is going to tell the story of how internal GameJams turned into hits like Surgeon Simulator and I am bread

Also look for sessions from Electronic Arts, Amazon, Google, Epic Games, Unity Technologies, Vizor Interactive, Wargaming.net, Game Insight, Playrix, Pixonic and many others.

Discussion Panels

  • Andrey Ivashentsev (Game Insight) will host a panel called ‘New realities and form factors in gamedev’ dedicated to VR, AR and new tech that influences the industry.
  • Michael Kuzmin (Herocraft) will bring up the burning topic of hiring for big and small studios during  ‘Game designer hunt or how recruitment actually works’ panel.
  • Alex Nichiporchik (tibyBuild) and Leonid Sirotin (Independent Expert) will have an unusual fireside chat  called ‘Script writer, producer and game designer walk into a bar…’
  • During ‘Anti-Lynch: how to correct mistakes in your game design’ 7 experts will provide a detailed analysis of 3 games and give advice for improvements

Themed Tracks

Art and Animation

The second conference day will be full of information for artists, animators, art directors, designers and everyone whose work is related to creativity. From the right task setting to icon creation, we tried to bring as many crucial topics as possible.

Game Sound

If you create music and sounds for games and want to upgrade your skills, make sure to add the Green Hall sessions of the second conference day to your must-visit list.

Google Apps & Games

This track will be useful for those who already released or are about to release a game on Google Play. The speakers will tell about data gathering, analytics, Youtube influence and many more.

Unreal Engine 4

Sjoerd De Jong, Unreal Engine Evangelist, will build a game from scratch by using the power of UE4’s visual scripting language Blueprints. He will also cover level building, effects, post processing, and almost all of UE4s standard lighting features.

Keynote: Piotr Iwanicki to Talk About SUPERHOT

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SUPERHOT is the most innovative shooter we’ve played in years. You feel the same? Then join us at Piotr Iwanicki presentation at DevGAMM Minsk 2016.

Piotr will tell how the project that started during game jam became an indie hit of the year. He will go in depth about what they experienced while moving from small indie project towards mature gamedev studio.

Learn how being different and strange as an independent creator can take you on the road to success. Also the presentation format will allow you to ask as many questions as you want.

Piotr Iwanicki is a game designer and studio lead responsible for SUPERHOT. He started his career developing games for flash portals and his projects slowly grew and became more visible. He started SUPERHOT as a game jam project and as the game gained recognition, Piotr transformed a mostly amateur team into a full-fledged development studio.

This session was the most requested this year. So here you go!

By the way, if you already decided that you want to visit Piotr’s session, save up on tickets while you can. Early Bird prices will only be available till midnight today.

Unity Certified Developer Exam Comes To Belarus

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Al last Unity Developer Certification has come to Belarus and neighbor countries. Now you will be able to confirm your Unity skills and expertise by taking a special exam.

This certificate will be valid for 2 years and can help build your resume or may even bring you closer to a promotion on your current position.

First exam in Minsk, Belarus will take place on November 11 during DevGAMM Minsk 2016.

“For the first time in CIS we are launching a series of certification exams to be held in educational institutions and during professional events. DevGAMM was the first event that we [Unity] partnered with for the official certification. After all this conference attracts the largest concentration of Unity developers in the region”.

Roman Menyakin, Director Business Development at Unity Technologies.

Tickets can already be purchased online. We collaborated with Unity to offer you a good bargain with joint ticket for the conference and the exam. If you already have a DevGAMM ticket, you can register for certification separately.

The exam takes 90 minutes and contains of 100 questions spanning 16 areas of competency in Unity. Remember to have a photo ID with you.

You can read more about the exam on Unity website. Hurry up and get registred, the prices will rise on October 1st.

NB! Without conference ticket you won’t be able to get certified.