DevGAMM was founded in 2008 by Lerika Mallayeva, who at the time worked as a flash animator in the indie studio. The first event then called FlashGAMM gathered around 100 developers interested in Flash technologies and appeared a great success. In 2009 FlashGAMM lined up with Absolutist company and reached more than 800 people. That was a huge achievement for CIS event.
In 2013 it became obvious that Flash could no longer be the sole focus of the conference and FlashGAMM had to go through a transition period that led to a new name (DevGAMM) and acquisition by the US-based game publisher Renatus Media.
Biggest CIS event for game developers and publishers!
Benefit from 40 to 60 high quality sessions, discussion panels and workshops focused on:
|Development & QA|
|Game Design & Narrative|
|Art & Animation|
|Sound & Audio|
|Successful Games Postmortems|
|Publishing & Platforms|
|Technology & VR|
*We have a strict NO SALES PITCHES policy. Violation of this policy may result in not being invited to speak again.
Speakers of our previous events:
Forge long-lasting relationships with game industry professionals:
- B2B Managers
- Game Designers
- Sound Designers
Speed Game Dating
The most productive hours of the conference for developers and publishers
- 3-minute meetings
- 3 streams
- casual atmosphere
- “elevator” pitch practice
Developer: Show your game to 20 publishing companies in 1 hour
Publisher: Meet 40-60 developers and discover amazing games
*No traffic or service providers allowed
- 100+ job postings
- wall branding options
- sponsored ads
Employer: reach game industry professionals who are looking for new career opportunities
Employee: find the perfect job in your dream company
- 60-100 games per conference
- careful selection of the games
- front-rank area for maximum exposure
Developer: Showcase your game for half of the day and save time for sessions and networking. Gather feedback, playtest and get your game noticed.
Publisher: Become a sponsor of GAMM:Play to get extra visibility among the developers.
- 70-120 games per conference
- 10-12 nominations
- valuable prizes
Developers: Compete for industry recognition and get extra visibility for your game.
Companies: Become a sponsor of Awards nomination to support developers, increase brand awareness and reach game community with on-stage speech.
Special format of the event that features a clash between gaming industry experts and courageous developers for audience favor.
- Experts have 5 minutes to lynch the game
- Developers have 1 minute to defend themselves
- The audience decides who wins
- The loser drinks
Developer: Draw attention to your game and test yourself participating in one the most challenging shows ever.
Parties and Mingles
Feel the heartwarming atmosphere of DevGAMM, hangout with like-minded people, network and have fun at the same time!
Sponsor: Parties are a great way to raise your brand profile, educate conference attendees on what you do and grow your customers base.
DevGAMM Hamburg 2015
September 10-11, 2015
Hamburg, Grand Elysee Hotel
DevGAMM Minsk 2015
December 10-11, 2015
Minsk, Renaissance Minsk Hotel
DevGAMM Moscow 2016
May 12-13, 2016
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What press says about DevGAMM
“While this kind of conferences are held in Russia there is still a chance for a great gaming future” (Igromania)
“DevGAMM Moscow 2015 proved to be the prime game industry event in Russia” (Ru.IGN)
“DevGAMM allows Russian [gaming] community to be closer to the rest of the world instead of staying in some kind of vacuum. This conference has a powerful networking, well-planned halls and reliable volunteers” (Argoplay)
“DevGAMM is an essential event with amiable atmosphere that contributes to the development of gaming industry and gives young developers a chance to get on their feet and rise up” (AgeofGeeks)