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Dmitri-Martynov,-Google-Play DevGAMM

Session: How to be Successful on Google Play

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DevGAMM welcomes Dmitri Martynov, the Head of Google Play Apps & Games, Russia & CEE at Google.

With over 78% of smartphones and 62% of tablets running on Android, and $7B paid out to developers, Google Play is experiencing incredible momentum. The session “How to be Successful on Google Play” will cover how successful apps are using Play along with steps you need to take to improve your store listing and optimize your game successfully in the Google Play store.

Get an inside track on what Google editors look for when selecting which games get featured and maximize the discoverability of your game. Gain insight into the tips and tricks you need to maximize the number of players in your games.

Background:

Dmitri Martynov is the Head of Google Play Apps & Games, Russia & CEE at Google. In his role, he helps apps & games businesses from Russia & CEE to find success on Android and Google Play. Prior to joining the Google Play team, Dima was a Regional Developers Relations Program Manager at Google Russia. Pre-Google, Dmitri spent almost 10 years at Microsoft, in various roles, focusing on Cloud Computing and Microsoft’s Azure platform. Dmitri has a BA in Computer Science from Moscow State University of Instrument Making and Information Science.

Looking to publish your game on Google Play? This talk is a must see! Meet Dmitri at DevGAMM, register now.

Schedule Devgamm

Schedule Is Revealed

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This year the conference will feature lots of amazing and highly useful sessions:

    • Chris Remo – the designer and composer of this year’s indie sensation Firewatch
    • Mike Bithell – the creator of a famous minimalistic platformer Thomas Was Alone
    • Philipp Weber – The Witcher 3 quest designer
    • Rami Ismail – the maker of indie hits like Ridiculous Fishing, Luftrausers и Nuclear Throne
    • Daniel Da Rocha – the developer of Q.U.B.E.

keynote speakers Devgamm

We are really exciting about bringing to Russia Ed Valient – the representative of Nintendo Of Europe, Granett Lee – game evangelist of Amazon, и Jon Carnage – live programming director of Twitch

Also in program:

Devgamm sreaker x-box Devgamm

Microsoft Track

Microsoft will host a two day exclusive track in Blue Hall, where company representatives will get into Universal Windows Platform, Windows 10 and Xbox.

Narrative Track Devgamm

Narrative Track

Narrative Track will help you learn how to create cool stories, keep gamers on the edge of their seat and use movie and book experience for games

Discussion Panels

Discussion Devgamm

Streamers & Video Bloggers: user’s manual
Youtube and Twitch stars to share their cooperation experiences with indie developers and big companies.

I’ve got my VR, now where’s the money?
Sergey Galyonkin is going to host the Discussion Panel dedicated to VR and it’s future in game industry.

“Play & Chat”
One of the most unusual panels will feature Russian game industry experts answering gamedev-related questions and competing in e-sport Hearthstone tournament at the same time.

…and more!

Garnett-Lee-Amazon DevGamm

Amazon: Opportunities for Your Game with Twitch

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DevGAMM Moscow 2016 is happy to welcome Garnett Lee, Amazon game evangelist!

Garnett is going to make a talk called “Developing More Opportunities for Your Game Today and Tomorrow with Twitch” on the burning topic of broadcasting and live streaming. Nothing else offers the potential to reach the games community like the 20 billion minutes watched each month on Twitch. At the same time, the thought of finding a spot alongside the likes of Hearthstone and League of Legends may seem overwhelming. Every game holds the ability to build the audience to create more opportunities for streamers to earn and developers to sell. Garnett will show you steps you can take today to move toward that goal and set a foundation for developing, launching, and sustaining your game with Twitch. He will also look a little further down the road at how this may influence game design in the future.

Background:

Garnett Lee cultivates enthusiasm for developing and playing games with Amazon. He draws on his media and creative background to build both sides of the community, primarily through Twitch. Previously he served as Director of Publishing for mobile games and Editorial Director at GameFly after becoming a highly regarded voice in the games industry for his editorial work at Ziff Davis. Garnett is also well-known for his on-camera work and creation of successful podcasts including 1UP Yours and Weekend Confirmed.

Is Twitch something that you are interested in for your game? Register now!