For developers

Take full advantage of various gaming activities to meet with publishers or investors, platforms, improve the main gameplay, and come into the spotlight.

Deadline for games submissions is April 15

Days
Hours
Minutes
Seconds

To take part in game activities you need a PRO ticket

DEVGAMM AWARDS

Submit your game for the DevGAMM Awards competition to win recognition, media mentions, and money prizes!

Deadline: April 15

The prize fund is currently $30,000.

PLATINUM AWARDS SPONSORS

VIRTUAL SHOWCASE

Get a virtual booth at the conference, where you can show game videos, introduce your team, chat with the event attendees, and even run live streams.

In May, you will receive instructions for setting up a booth and the recommended day/time of featuring at the conference.

Deadline: April 15

VIRTUAL SHOWCASE  SPONSOR

STREAMING SHOWCASE

The invited streamers pre-select projects out of all submissions and play these games on their Twitch and YouTube channels introducing your project to a broader player audience!

Streams will be held throughout all days of the conference. The number of spots is limited and depends on the streamer’s availability.

Deadline: April 15

Streamers from previous events

Amiko-chan
avitogames

Rami Ismail
tha_rami

Mr Holodilnick
Mr Holodilnick

 

LookinPlay
LookinPlay

PHombie
PHombie

PUBLIC PITCH

Public Pitch is a public review of your pitch where publishers and industry experts give their feedback and advice.

The number of spots is limited. The earlier you apply, the higher your chance of being selected.

DevGAMM channel will start to host weekly streams a month before the conference. Experts will comment on video presentations of the approved participants and select the best ones.

The finalists will join a live stream during the event on May 14.

Watch previous Public Pitch: Youtube Playlist

Deadline: April 15

Public Pitch Experts

Alina Gribanova
Publishing Manager, Moonee

Ilya Eremeev
Senior Executive Producer, MGVC

Stephen Lee
Head of Business Development, DECA Games

Katerina Burbela
Business Development Manager, remote control production GmbH

Andrei Podoprigora
Executive producer, tinyBuild

Frank Meijer
Scout/Developer Relations, Those Awesome Guys

Imre Jele
Co-founder \ Creator-In-Chief, Bossa Studios

Elena Lobova
Founder, Achievers Hub

Patryk Jan Hamerlak
Head of Publishing, Vivid Games

Oleg Zelikman
Business Development Director, META Publishing

Vladyslav Tsypljak
Сo-founder, Neon Doctrine

Borys Trienin
Business Development Manager, remote control production GmbH

SPEED GAME DATING

Meet with publishers at random 5-minute video calls in the desktop and mobile tracks.

Spots are unlimited; pre-registration is not required.

Remember join the relevant track on time:

  • Desktop: May 13, from 16:00 to 17:00 (UTC+3) 
  • Mobile: May 14, from 14:00 to 15:00 (UTC+3) 
  • Each meeting is 5 minutes long.
  • Join the Speed Game Dating tab on PINE.
  • You need a camera and microphone.
  • You can end a meeting ahead of time if you already know the person or not interested to continue. The system will automatically connect you with the next participant.
  • If there are more developers than publishers in the system, it may take longer to connect you with the next person.
  • You won’t be connected with the same publisher twice within one track.
  • Add your new connections to bookmarks. If the allotted time is not enough, you’ll be able to schedule a meeting at Publisher Cafe later.

PUBLISHER CAFE

Publisher Cafe is a separate list of the most active publishers and investors looking for new projects.

Be proactive: choose the right person and schedule 30-minute meetings on PINE.

REVIEW SESSIONS

Art, Game Design, Marketing

Have your game thoroughly reviewed in public by experts in the field of game design, art, or marketing.

Watch previous Review Sessions:

The number of spots is limited. The earlier you apply, the more likely your game is to be selected for review.

Art Review Experts

Evgeniya Morozova, Environment concept art, 1С Game Studios / 1C Entertainment

Anastasia Dovletova,
Lead Artist, Azur Games

Vera Velichko
CEO, OWL Studio

Marya Yartseva,
Art Director, G5 Entertainment

Artem Koblov,
Co-founder & Creative director, perelesoq

Game Design Review Experts

Anton Akhapkin
Associate Producer, Fatshark

Serge Himmelreich
Game Designer, Self-Employed

Artyom Volkov
Senior Game Designer, Ciliz

Irina Burylina
Senior Game Designer, NXStudio

Artyom Volkov
Game Design Expert, Game Designer’s Cuffs

Slava Torik
Game Design Expert, Nexters

Marketing Review Experts

Ekaterina Prikhodko, Marketing Consultant, Epic Games

Max Fomichev
Producer, Pixonic

Julia Shmyrova,
CEO & founder, TBA communications agency

Nikolay Borzov,
Co-Founder, FatPony

Karina Lavushkina,
PR Director, Pixonic

Ksenia Koroleva,
CEO & co-founder, Harpy Media

Kirill Ustinovich,
Head of Marketing, Strikerz Inc.

Vlad MIshchenko, Producer, HypeTrain Digital

LIVESTREAM

For three days, popular game media will live-stream the conference on their channels. The program will feature interviews with DevGAMM Awards nominees, games from the Virtual Showcase, and the ceremony awarding the best games of the event.

Subscribe to our YouTube channel and never miss a thing!

INDIE CELEBRATION ON STEAM

DevGAMM is joining forces with Digital Dragons and Reboot to hold Indie Celebration on Steam.

Dates: May 13-14

To participate in the event, you must have a game or a free demo on Steam. We will select projects from the Games Hub, regardless of the activity applied for. Just make sure to submit your game before April 15.

SCHEDULE

Schedule for game activities will be available here before May 1st