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May 14-15

40+ countries

100+ Speakers

70% Developers

100+ Games

DevGAMM Moscow 2020 first time in online format

When the world is changing every day, we can’t risk our participants’ health and insist on face-to-face communications. That’s why we move DevGAMM Moscow 2020 to an online format. Yes, we are doing the same lovely conference, just without handshakes and long flights.

What is DevGAMM Online

Two days of live content

round tables, and panel discussions in live mode

Meetings Online

PINE team will provide tools for the same level of networking that you can have offline

DevGAMM Awards

you can submit your projects and apply as a judge

Speed Game Dating

online for publishers and developers

Public Pitch

the new way to present your game

New activities

we are still looking for a proper way to have a party, but don’t worry; we’ll come up with something fun!

CHOOSE YOUR TICKET TYPE

$40

SESSIONS

  • Access to All Sessions
    (after event also)
  • Virtual Sponsors Expo
  • Virtual Participant Bag
  • Business Meetings (via PINE)
    No appointments, only accepting meetings
  • Random Networking
  • DevGAMM Awards
  • Submissions to other game activities
  • Virtual Party
    (may change)

$70

DEVELOPER

  • Access to All Sessions
    (after event also)
  • Virtual Sponsors Expo
  • Virtual Participant Bag
  • Business Meetings (via PINE)
    No appointments, only accepting meetings
  • Random Networking
  • DevGAMM Awards
  • Submissions to other game activities
  • Virtual Party
    (may change)

$110

BUSINESS

  • Access to All Sessions
    (after event also)
  • Virtual Sponsors Expo
  • Virtual Participant Bag
  • Business Meetings (via PINE)
    Unlimited
    Access

  • Random Networking
  • DevGAMM Awards
  • Submissions to other game activities
  • Virtual Party
    (may change)

BUSINESS if your goal is business development: meetings, new contacts, and networking.

DEVELOPER if you’re a developer and want to submit a game to Awards and other gaming activities, but not very interested in the business part. The ticket is on sale until the last day of games submission (TBD).

FYI: if you want to contact publishers directly, it’s better to take a BUSINESS ticket. DEVELOPER ticket type has limited access to the meeting system.

SESSIONS if you want to listen to the sessions, enjoy virtual sponsors expo, get a virtual participant bag and attend our virtual party.

Access to All Sessions

The live stream of sessions will be held in a closed system and will be available only to participants with a ticket to the online conference.

If you have a ticket, you can watch the sessions live stream right after the event. Otherwise, the videos will be available on our YouTube channel no sooner than in half a year. The exception is the DevGAMM Awards livestream. It will be in public at once.

Virtual Sponsors Expo

We provide space for sponsors’ virtual booths. All participants of DevGAMM Online will receive access to them through the event service.

We’ll reveal the details on the Virtual Sponsors Expo soon.

Virtual Participant Bag

Have you ever heard about Virtual Participant Bags? They will include services discounts, certificates, trial access to online products, games codes, digital art, tickets to our partners’ events and other bonuses from our friends and sponsors.

You will get your virtual bag via email on the morning of May 14, the first conference day.

If your company wants to add some cool stuff to the participants bags, reach us at contact@devgamm.com.

Business Meetings

As usual, we use the most convenient tool for meeting arrangements: PINE Tool (it works both on the web and mobile). You can create an attendee card in PINE tool, and write about yourself or your company, see the list and profiles of all the participants.

To top it off, you can hold meetings in a video call format, without downloading other services.

Only BUSINESS ticket holders have full functionality and unlimited access to PINE.

If you have other types of tickets, you can create your own profile, accept meeting requests, but you can’t appoint meetings.

Random networking

Only BUSINESS ticket owners will get access to random networking with other conference participants. During 3-5 minutes you can meet online, exchange contacts and find common interests.

We hope that this format will replace casual meetings and acquaintances that everyone loves at conferences.

DevGAMM Awards

DevGAMM Awards will be held as planned! The game submissions are already open. You need to have a DEVELOPER or BUSINESS ticket to submit your game.

The award process will also be online: we plan to make a livestream of DevGAMM Awards not only for conference participants but also in open sources for everyone.

If you submitted the game before the announcement of DevGAMM Online, your application remains valid, you do not need to submit your project again.

Submissions to other game activities 

Moreover, we’re planning other activities to help you with your game promotion or feedback collection. Check out:

  • Speed ​​Game Dating (three-minute meetings of developers and publishers)
  • Game Design Review (review of several games from experts)
  • Public Pitch (public short presentation of games to all participants: you have up to five minutes to tell everything)

The submission form is the same as for Awards. All activities have different deadlines. We’ll update it on this page later.

FYI: game submission doesn’t guarantee your participation in all the gaming activities (except Awards).

Virtual Party

The conference can’t be without any party! We are considering several options, and they are all very interesting, but we can’t guarantee that the party will be held for sure. However, if we’ll choose the best option, everyone who has a ticket will get access to the virtual party. Stay tuned!

Accreditation gives full access to all DevGAMM Online activities.

SUBMIT

Learn more about Price Policy, Ticket Upgrade, Refund Policy & Group Discounts

Deadline: April 9

Want to sponsor this event? Contact us

Our previous speakers

Randy Pitchford
CEO

Jonathan Blow
President

Adam Boyes
CEO

Carola Berens
Senior Game Designer

Leszek Szczepański
Gameplay programmer

Timur Bekmambetov
Bazelevs, Director, Producer

 

Jay Britton
Voice Actor



Mao Sugiyama
Business Development Manager

Mike Bithell


Anatoly Ropotov
CEO